POV-Ray : Newsgroups : povray.general : Curved Triangles : Re: Curved Triangles Server Time
19 Nov 2024 05:22:37 EST (-0500)
  Re: Curved Triangles  
From: Hugo
Date: 16 Apr 2002 06:29:18
Message: <3cbbfcfe@news.povray.org>
It probably works - except I have to raise the array sizes vlist and
nlist? - but even with lowest LOD setting the amount of triangles are huge.
I have a mesh2 with just 600 faces, but when I "curve" 40 of them, the
result is over 22000 triangles. Needless to say, 600 faces will eat too much
memory.

Regards,
Hugo


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