POV-Ray : Newsgroups : povray.binaries.animations : water: my try :) : Re: water: my try :) Server Time
20 Jul 2024 01:18:29 EDT (-0400)
  Re: water: my try :)  
From: Zeger Knaepen
Date: 15 Apr 2002 15:25:12
Message: <3cbb2918$1@news.povray.org>
> > > > > add some wake from the poll,
> > > > I'm not sure I understand what you mean :-/
> > > Pole.  The cylinder object.  A typo on his behalf.
> > I see.  And what is "wake"?
> The trail left behind an object moving throgh water.
hmmm... More or less what Rune's simulation does?

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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