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a little while back someone posted a macro or an include file that would
make an objecct pigment with a smooth gradient between 0 and 1, if anyone
could point me in it's direction, it would be muchly appreciated.
thanks
--
Kevin
http://www.geocities.com/qsquared_1999/
#macro _(r)#if(r<12)#local
i=asc(substr("oqshilacefg",r,1))-97;disc{<mod(i,7)-3,div(i,7)-1,6>,z,.4pigme
nt{rgb 10}}_(r+1)#end#end _(1)//KL
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