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By the way, I haven't looked at the code (and can't, since I only know
POV-script), but I think that the 2D Water Effects on this page use
basically the same algorithm:
http://www.darwin3d.com/gdm1999.htm#gdm0499
At least it also has the characteristic not-quite-circular ripples produced
by that algorithm.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Mar 19)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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