Can anybody bound the polyhedrons in shapes2.inc in POV-Ray 3.5?
I don't know how big to make the bounding objects.
It should of course be as precise as possible to get optimal rendering
speed.
Rune
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3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Mar 19)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring: http://webring.povray.co.uk
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