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When you see that "holey" effect- it appears that there are steps or holes
in the isosurface and you have to increase the max_trace value to help eliminate
them. I have had a few do that and curing it steps up the render time a lot.
What is the source of that anyway? You may be the right person to tell me.
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
light_source{0#macro k(_)sphere{13*z+i*_.5pigment{agate}finish{phong.3}}#end
1}#macro _(s,i,g)#if(s)k(1)k(-1)_(s-1i+g,g)#end#end _(3x+3*y<2,-2>)_(2x,y)_(
2x-y,x)_(4x*3,-y)_(4<3,1>x)_(2x*6,-y)
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