"jimbobjim" <jim### [at] blueyondercouk> wrote in message
news:3caa5496@news.povray.org...
> I'm using POV 3.5 in a scene with photons, and the problem is I don't want
> the target object to cast a shadow so I include the no_shadow command.
> This has the unwanted side effect of 'switching-off' the caustics produced
> by the photons.
Sorry for the delay if you haven't solved it yet.
6.10.2.2 Shooting Photons at an Object: "If you use the no_shadow keyword,
the object will be tagged as pass_through automatically. You can then turn
off pass_through if necessary by simply using photons { pass_through off }."
Ari-Matti
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