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Shay <sah### [at] simcopartscom> wrote in message news:3cb200e3@news.povray.org...
> When commenting on the roundness of the tiles, I was referring to
> Lieut_Data's and not yours.
Oh, I knew that; sorry if my posting was confusing.
> Your tiles look very convincing.
Thank you!
> Are they true superellipsoid objects intersections. They look like
intersections to me,
> but I haven't messed with se much.
Yes, they are. I used an exponent of 2 for one of the arguments, driving
expect. It will still have the rounded edges, but the corners will be square.
I just slice the top off, scale and rotate, and use that as my tile.
For the mildew, I used a bozo pattern and put a couple of narrow color_map
entries in it to make the appearance of the troublesome growth. That was
applied to the grout. The water droplets are blobs with ior=1.4, but I am not
satisfied with the results. I will probably redo this with photons, just to see
how it will look.
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
light_source{0#macro k(_)sphere{13*z+i*_.5pigment{agate}finish{phong.3}}#end
1}#macro _(s,i,g)#if(s)k(1)k(-1)_(s-1i+g,g)#end#end _(3x+3*y<2,-2>)_(2x,y)_(
2x-y,x)_(4x*3,-y)_(4<3,1>x)_(2x*6,-y)
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