POV-Ray : Newsgroups : povray.binaries.images : Not a Rolex [WIP] : Re: Not a Rolex [WIP] Server Time
16 Aug 2024 06:22:51 EDT (-0400)
  Re: Not a Rolex [WIP]  
From: Shay
Date: 8 Apr 2002 12:43:42
Message: <3cb1c8be@news.povray.org>
For the hands. I would suggest plotting several splines to form an
interesting hand shape and then using sphere_sweep to draw the hand.
sphere_sweep is best suited to this purpose, but you can use cylinders or my
cheap_sweep when possible to speed up render time. Anyway, after you have a
nice curvy hand shape, flatten it and you've got your hand.

For the broken glass. I would use trace against a semi-circle to make
several mesh pieces that will fit together like a puzzle to form your
crystal. You can then manipulate the pieces however you wish.

 -Shay

Corey Woodworth <cdw### [at] mpinetnet> wrote in message
news:3cb0bd95@news.povray.org...


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