POV-Ray : Newsgroups : povray.binaries.images : Not a Rolex [WIP] : Re: Not a Rolex [WIP] Server Time
16 Aug 2024 00:25:06 EDT (-0400)
  Re: Not a Rolex [WIP]  
From: RAY
Date: 7 Apr 2002 21:29:27
Message: <3cb0f277@news.povray.org>
"Corey Woodworth" <cdw### [at] mpinetnet> wrote in message
news:3cb0bd95@news.povray.org...
> I'm trying to make an old pocket watch. I'm not quite sure how I'm going
to
> do the hands. I could cheat and use a transparent image map on a disc, but
I
> suppose I should do a prism (ugh, I don't like making splines) I'd like to
> make the whole thing look older though.
>Some corrosion
try differencing out random objects (slow, but effective).
>and maybe even broken
> glass. Has anyone done broken glass before? The only way I could see doing
> it is to difference a webish looking shape with the glass. That'd be hard
to
> model though.
Would this method work? (the glass is an isosurface i.e. 3.5 or port to
MegaPov, the frame is CSG)
It took about 2.5 minutes to render (without optimized max_gradient) using
photons and radiosity.  It's usually under 1 minute.

--
__________________
 RAY


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