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I like it a lot.
The image does look very "jaw-breaker" or "snoball" like.
How are you making the light source? Is it a cylinder type?
Are there any photons in the scene?
"Andrew Cocker" <big### [at] mariner9 fsnet co uk> wrote in message
news:3caed697@news.povray.org...
> Hi,
>
> Unfortunately I just can't find the time to try to model anything
detailed,
> so I decided to just do another simple scene, with fairly high Rad
settings
> and DOF too. Render time for this was approx 55 hours (dunno quite why it
> was *so* high).
> Rad settings were:
>
> radiosity{
> pretrace_start 1//0.16
> pretrace_end 1//0.01
> count 700
> nearest_count 10
> error_bound 0.1
> recursion_limit 3
> low_error_factor 1
> gray_threshold 0.5
> minimum_reuse 0.015
> brightness 1.2
> }
>
> .., still not got rid of some artifacts on the walls, and will probably
> always use subtle color_maps in future to avoid flat solid areas of
colour.
>
> Seen this done before, I know, but anyone like this?
>
> All the best,
>
> Andy Cocker
>
>
>
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