POV-Ray : Newsgroups : povray.general : CSG woes : Re: CSG woes Server Time
19 Nov 2024 07:32:03 EST (-0500)
  Re: CSG woes  
From: Warp
Date: 6 Apr 2002 07:49:26
Message: <3caeeed5@news.povray.org>
Tom York <tom### [at] compsocmanacuk> wrote:
> I have a complicated object (a union) in an include file, and 
> want to remove lots of small pieces from it. So far, so good. 
> I also want to have it render quickly

  Sorry, not possible. Well, at least not with 'difference'.

  You either suffer from the slow rendering, or you modify the original
object in some other way than a difference CSG.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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