This version removed the strange coloration of the sword by removing the
sphere around the scene. I then created walls, floor and ceiling (closed
the entire "room") and then rendered the scene.
I used Bright_Bronze for the brass plaque since it turned into a completely
brown rectangle and the engraved names were invisible.
Unfortunately the scene now takes 9 hours to render as opposed to the
previous 2 hours. (Using a 750 mhz machine with 256 meg of ram.)
I used spotlights before but (with the room now closed) the other walls were
black (very little light hit them) so I made one light a regular light to
bring the other parts of the room out.
Not sure if I like it more or not, although it is more true-to-life than
before. I may still need to reduce the brightness of the brass plaque so it
doesn't stand out so much.
Any comments?
Patrick Dugan
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