|
![](/i/fill.gif) |
> Knowing algorithm for particular effect in 2d manipulation software writing
> macro/pattern applied to plane with ambient 1 and diffuse 0 under orthogonal
> camera. Then it use all elements of typical still creation process but has the
> same effect. OF course it is cheating but probably works.
Well, I could just take a photograph, put it as pigment to a plane and
render that plane.
Technically the resulting image has been produced by the renderer and is
perfectly legal according to the rules.
However, somehow I doubt that I would win that way. ;)
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
Post a reply to this message
|
![](/i/fill.gif) |