> I was wondering how to go about making a 360 degree image. I was
> thinking about something like the game Zork Nemesis where you could look
> all round your position (and I hear Myst III has that too). I tried
> increasing the angle of the picture but it ended up distorted.
This is done by using the spherical camera (look that up in the docs) and
then mapping the image spherically to a sphere or cube around the camera in
some sort of 3D polygon engine. At least that's how Myst III did it.
(*awesome* game.)
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
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