POV-Ray : Newsgroups : povray.binaries.animations : Gras Wind Test (mpg 480kbu) : Re: Gras Wind Test (mpg 480kbu) Server Time
2 Nov 2024 09:19:16 EDT (-0400)
  Re: Gras Wind Test (mpg 480kbu)  
From: Rune
Date: 29 Mar 2002 11:33:38
Message: <3ca49762@news.povray.org>
"Sir Charles W. Shults III" wrote:
>     It has the potential, but the problem is simple-
> the grass looks too "constrained".  Real grass would
> move more slowly and gracefully, and in wider swaths.

Thanks for the tip, I'll try to fix that.

> However, you have a great start on getting it to do
> what you want.
>     On reviewing it, the animation shows that the
> blades appear rigid and they seem topivot from their
> bases.  Actual grass blades bend in the middle.  Is
> that possible with your texture?

*thinks for one second*

Yes! :)

Rune
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