POV-Ray : Newsgroups : povray.binaries.animations : Gras Wind Test (mpg 480kbu) : Re: Gras Wind Test (mpg 480kbu) Server Time
2 Nov 2024 09:18:36 EDT (-0400)
  Re: Gras Wind Test (mpg 480kbu)  
From: Sir Charles W  Shults III
Date: 29 Mar 2002 11:04:40
Message: <3ca49098$1@news.povray.org>
It has the potential, but the problem is simple- the grass looks too
"constrained".  Real grass would move more slowly and gracefully, and in wider
swaths.  However, you have a great start on getting it to do what you want.
    On reviewing it, the animation shows that the blades appear rigid and they
seem topivot from their bases.  Actual grass blades bend in the middle.  Is that
possible with your texture?

Cheers!

Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.