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It has the potential, but the problem is simple- the grass looks too
"constrained". Real grass would move more slowly and gracefully, and in wider
swaths. However, you have a great start on getting it to do what you want.
On reviewing it, the animation shows that the blades appear rigid and they
seem topivot from their bases. Actual grass blades bend in the middle. Is that
possible with your texture?
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
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