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Wow here are some questions...
Is it a stand alone program? In that case how can you deal with
isosurfaces, blobs and meshes? Wich approach do you use (finite difference,
springs-masses, beam finite elements, shell finite elements...)? The
simulation is dynamic or cinematic? What kind of integration method do you
use (Euler, midpoint Euler, implicit, newmark, newton...)? Does it use
anisotropic stiffness, cloth internal damping, plastic behaviour...
Thank you for any reply.
etienne
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