POV-Ray : Newsgroups : povray.binaries.animations : Grass texture test 2 : Re: Grass texture test 2 Server Time
2 Nov 2024 09:21:52 EDT (-0400)
  Re: Grass texture test 2  
From: Zeger Knaepen
Date: 28 Mar 2002 19:33:03
Message: <3ca3b63f$1@news.povray.org>
> > Am I wrong, or could this technique also be
> > used to simulate fur?
> No, it would require me to have access to the normal of a surface inside a
> function, just as I currently have access to the intersection point. :(
hmmm, too bad...

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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