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Ron Parker <ron### [at] povrayorg> wrote in message
news:slr### [at] fwicom...
> On Wed, 27 Mar 2002 04:49:39 -0500, Sir Charles W. Shults III wrote:
> > What you end up with is something that looks like the crackle pattern-
throw
> > some random points on a plane, set a boundary condition mathematically, and
draw
> > the polygons.
>
> I would hope so, as the crackle pattern (using the default form, metric,
> etc.) is exactly that: a Voronoi diagram in 3-space.
Yes, that is what the next paragraph in my post says:
If you extend the idea to 3 dimensional space, you end up with space filling
"polytopes" instead of flat polygons. All you need is a volume with a
scattering of random points through it and a tessellating algorithm.
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
light_source{0#macro k(_)sphere{13*z+i*_.5pigment{agate}finish{phong.3}}#end
1}#macro _(s,i,g)#if(s)k(1)k(-1)_(s-1i+g,g)#end#end _(3x+3*y<2,-2>)_(2x,y)_(
2x-y,x)_(4x*3,-y)_(4<3,1>x)_(2x*6,-y)
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