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his Pov'ed eye. there is a scene file in povray.text.scene-files from
6/19/99 that he posted. thanks for your suggestions, i think the thin white
circle is a reflection, i'm not sure though as i havn't change the camera
angle or lighting. the other things you mentioned are places where Benge's
eye is better than mine. thanks for your comments!
ross.
Hugo <hua### [at] post3teledk> wrote in message news:3c9ceb93@news.povray.org...
> > Samuel Benge's eye still has some better attributes
>
> His real eye or Pov'ed? Where can I see it?
>
> This looks nice, but if you're still looking for suggestions on how to
> improve the look, I've got three for you: Make a blend between green and
> white part instead of a sharp edge. Reduce reflection on white part or
make
> it blurred. Remove the thin white circle near the edge.
>
> Then you will "see".... ;o))
>
> Best regards,
> Hugo
>
>
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