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"Hugo" <hua### [at] post3teledk> wrote in message
news:3c9c61c1@news.povray.org...
> > Is it possible to make a finish map? As in make certain parts of an
object
> > have one finish and other parts have a different finish using an image?
> > Something like a material map but ONLY for the finishes? If I used a
> > material map there would be lots of overlap in the textures.
>
> Hmm, why overlap? If you use a material map with reference to 3 textures
> with different finishes but all contain the same pigment and normals, why
> would this be a problem?
Because I'm using an insanely large bump map and image map already and
I dont' want them to be parced twice :)
> Btw, I've found a better way to make such maps: Put your image into a
> function! From there you can evaluate the function and have it refer to
all
> the texture you want. The big advantages of this is that you can blend
> between textures, and you don't have to use gif as input... I think soon
> material maps will only stay in Povray for compatibility with old scenes.
Hmm I hadn't thought about functions at all. I check into it.
> Regards,
> Hugo
Corey
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