POV-Ray : Newsgroups : povray.general : Balls! : Balls! Server Time
19 Nov 2024 09:47:15 EST (-0500)
  Balls!  
From: jimbobjim
Date: 23 Mar 2002 12:32:43
Message: <3c9cbc3b@news.povray.org>
Hey

Lets say I'm making an animation with a ball kicking about in a box -
obviously the ball needs to bounce off the box which is ok if I know the
dimensions of the box. But lets suppose I don't. So how do I achieve
collision detection?

I have a feeling that the answer lies in the trace() function but after
reading and re-reading the docs I still don't understand the concept. Is
there any tutorials anywhere for this sort of thing?

Thanks
jim


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