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If you cut and paste the code for the sor gold cup from the help file and move your
camera in close (-4 instead of -20, it's there
at -20 too) you get two textured bands on the stem and near the base.
I'm using 3.5 b13 on Win '98, 600mhz, Athlon MB.
It's doing the same thing in 3.1g, and I'm sure that I've rendered this before without
seeing these bands.
~Steve~
Here's the code:
camera {
location <0.0, 0.5, -4.0>
direction 1.5*z
right x*image_width/image_height
look_at <0.0, 0.0, 0.0>
}
light_source {
<0, 0, 0>
color rgb <1, 1, 1>
translate <-30, 30, -30>
}
sor {
8,
<0.0, -0.5>,
<3.0, 0.0>,
<1.0, 0.2>,
<0.5, 0.4>,
<0.5, 4.0>,
<1.0, 5.0>,
<3.0, 10.0>,
<4.0, 11.0>
texture { T_Gold_1B
}
}
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