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Martin Thoma <mar### [at] radiok2rde> wrote:
> Rotate_Around_Trans(<0, 0, -a>, <-30, -30, 0>)
Perhaps it would be easier to use Reorient_Trans() or Point_At_Trans()
instead?
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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