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> Not a bad idea, actually... I'd have to retexture the "g", since that's
> chrome right now. Hmm... Now I know what I'm doing this weekend! :-)
Hmmm, no offence, but the "g" has a too high ambient or diffuse (or both), or
maybe a too low brilliance to look like chrome...
And I'd put in a no_image background sphere to give something to reflect...
Hmm... After looking at the picture again, I think the texture may be good, but
the white reflection doesn't really look good...
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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