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"DJ Wiza" <Kil### [at] TRIMBRAKESyahoo com> wrote in message
news:3c9aa9db$1@news.povray.org...
> Well, I've been rendering now for just over 48 hours, and its still only
on
> line 646 of 768. It has basically hit the lines where it renders the
> street, and as expected, it has grinded to a near halt. The status bar
says
> the current speed is 232 PPM, but I am sure its MUCH slower than that
right
> now. Its just too much for my 1 Ghz Pentium III to handle!!
>
> There has to be another way to do this. Using an isosurface is just
> destroying the rendering speed when it reaches the street.
What about using the crakle function to make the road pigments on a plane
placed just slightly above the isosurface road? Or would that not help at
all?
Corey
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