Andrew Cocker wrote:
> Assuming we have a sphere and one point light source, is it possible to
> work out the point on the sphere where the specular highlight is, *and
> then* pass that vector to Chris Colefax's Lens Effects include file? I
> *could* place the flare by trial and error, but would like to animate the
> scene.
Are you still looking for a solution to the problem? I think I just have
seen the solution for an equivalent problem.
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