POV-Ray : Newsgroups : povray.binaries.images : Desert Landscape take 3 (89kbu) : Re: Desert Landscape take 3 (89kbu) Server Time
16 Aug 2024 10:24:31 EDT (-0400)
  Re: Desert Landscape take 3 (89kbu)  
From: Rune
Date: 19 Mar 2002 14:10:24
Message: <3c978d20@news.povray.org>
"Christoph Hormann" wrote:
> I think the foreground is not so good in this version.
> You might try using a separate higher resolution
> heightfield for it.

Maybe...

> using such strong and large scale normals is always
> problematic.

I'm not using very strong or large scale normals IMO.

> Using the same pattern for the texture as for the
> heightfield might be useful.

Wouldn't that just give identical results as if I used a gradient y pattern?

> You could make the lower parts more sandy while having
> the higher parts made of stone material.

Or the flatter parts more sandy. So far it was supposed to look like rock
everywhere, but I'll give a combined sand and rock look a try.

Rune
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