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Sir Charles W. Shults III <aic### [at] cflrrcom> wrote in message
news:3c966510$1@news.povray.org...
> This is a simple and fantastic way to make cityscape. If you throw a
> few oddball things in here and there, like a fountain or a park, nobody
> would question it. Beautiful work.
> Now, out of curiosity, how hard would it be to encode a "mezzanine"
> macro in this, making the lowest level of each building a workable first
> floor? I'll bet simpler than it sounds.
Not too hard to do the texturing for that. All I need is to make the first story
of the texture be a special case... hmm, I might try that :)
I've also been thinking about writing some basic AI to position traffic on the
roads!
--
Tek
http://www.evilsuperbrain.com
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