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Personally, I think that simpler is better here. Most of what I model I
get done very nicely with boxes, cylinders, etc. More complex shapes are
fine, but you don't often really need them. POVray should stick with the
K.I.S.S. principle wherever possible.
Cheers!
Chip Shults
My robotics, space and CGI web page - http://home.cfl.rr.com/aichip
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