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I*'ve have tried several permutations of your settings (the renders do not
take long at 320*240) but to no avail.
An example of the settings I've tried is:
box { <-10, 0, -10>, <9,10,15>
pigment { color rgbf <1,1,1,1> }
interior { media { scattering {3, 0.02}
intervals 20
samples 1,10
method 2
}
}
hollow
}
I can't see any change except for the scene being darker, my light sources
are:
light_source { <0, 10, 0> color White
spotlight radius 25 falloff 35 tightness 10 point_at <0, 2,
0>
media_attenuation on
}
light_source { <1000, 1000, 750> color rgb <1.0, 1.0, 1.0>
media_attenuation on
}
light_source { <1.9, 3, 13> color rgb <1.0, 0.9, 0.9>
fade_distance 2.5 fade_power 0.
media_interaction off
}
light_source { <5, 5, 7.99> color rgb <1.0, 0.9, 0.9>
fade_distance 1.5 fade_power 1
media_interaction off
}
light_source { <7.89, 5, -2> color rgb <1.0, 0.9, 0.9>
fade_distance 2 fade_power
media_interaction off
}
if I set the final three lights to media_attenuation on (opposed to
media_interaction off) then these get huges pure white halos that dominate
most of the scene. For the first two lights do i need to set
media_interaction on or anything? or is media_attenuation on sufficient?
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