POV-Ray : Newsgroups : povray.binaries.images : Desert Landscape take 2 (99kbu) : Re: Desert Landscape take 2 (99kbu) Server Time
16 Aug 2024 04:12:39 EDT (-0400)
  Re: Desert Landscape take 2 (99kbu)  
From: Rune
Date: 16 Mar 2002 19:00:15
Message: <3c93dc8f@news.povray.org>
"Kevin Ellis" wrote:
> Looks much better, the bands of different rock look more obvious.

Thanks! Well the bands weren't there at all in the last version, only a
slope pattern...

> I think the ground normal would look ok if it was mud
> but I don't think rock would form that sort of shape
> as that normally comes from wet mud drying out, which
> I don't think the rock would do.

*brakes down*

Buhu... - you're right - I admit it, it's all wrong! All wrong I tell you!

Seriously, textures are my weak point in POV-Ray. I'm not good at
visualizing how things are supposed to look, or to get ideas for textures
into code form. At least it requires a big effort for me to get textures to
look the way I want.

But anyway, please have a look at my next version. :)

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
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