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"Kevin Ellis" wrote:
> Looks much better, the bands of different rock look more obvious.
Thanks! Well the bands weren't there at all in the last version, only a
slope pattern...
> I think the ground normal would look ok if it was mud
> but I don't think rock would form that sort of shape
> as that normally comes from wet mud drying out, which
> I don't think the rock would do.
*brakes down*
Buhu... - you're right - I admit it, it's all wrong! All wrong I tell you!
Seriously, textures are my weak point in POV-Ray. I'm not good at
visualizing how things are supposed to look, or to get ideas for textures
into code form. At least it requires a big effort for me to get textures to
look the way I want.
But anyway, please have a look at my next version. :)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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