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RAY <RAY### [at] yahoo com> wrote:
> So there are no visible reasons for POV to calculate photons as particles,
> as waves are more realistic for photons?
Didn't you read what I wrote?
For caustics, which photons are used for, it doesn't matter how you model
the light. It's just that modelling light as rays is easier and faster and
more accurate.
Why do something a lot harder and slower to get the exact same image (or
even a worse image)?
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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