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"Tim Nikias" wrote:
> Perhaps you got me wrong, or I didn't explain good enough.
> In order to have particles move at least a little their
> original direction, I add the inertia-vector using a
> percentage of 50%. This means, that the actual direction
> is deriven to 50% by the original direction, and to 50
> percent by the inertia-vector. Using a 100%-Inertia-Effect
> would mean they have no own speed and direction whatsoever.
When something is affected by several forces, the forces are added together,
not averaged.
Look forward to see the further development. :)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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