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> Hi,
>
> this is the result with your lighting. I had to remove the background plane
> since it would have blocked the backlight.
no it wouldn't... it's a shadowless light_source, it doens't get blocked :)
> Looks a bit washed out IMHO.
I like it!
> Next test will be with radiosity.
Will be much slower and the results won't be much different I think...
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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