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Skysphere seems to be misbehaving in the following scene:
#include "colors.inc"
global_settings {
assumed_gamma 1.0
max_trace_level 5
}
camera {
location <0.0, 0.5, -4.0>
look_at <0.0, 0.0, 0.0>
}
sky_sphere {
pigment {
gradient y
color_map {
[0.0 rgb <0.6,0.7,1.0>]
[0.7 rgb <0.0,0.1,0.8>]
}
}
}
light_source {
<0, 0, 0>
color rgb <1, 1, 1>
translate <-30, 30, -30>
}
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