a while ago a question about collision detection was made
although im not a good pov guy i was thinking it would be easier to do
collition detection by using the bouncing formula on both the object that
will bounce and the object that will bounce therefore the computer would
know ahead where ball will hit eg a ball will hit a person leg lying on the
floor the floor will calculate where the ball will hit then if its around
the leg the computer will know at the exact time where it will hit i think
that would work but i really havent tested any one got criticism gohead im
open to any
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%segmentation fault
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