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In article <3c88c39b@news.povray.org> , Warp <war### [at] tagpovrayorg> wrote:
> Besides, real-time raytracing is nothing fancy. POV-Ray can do it.
And it can do so with double precision (the mentioned code uses single
precision all the way) and something better than a few triangles and spheres
using primitive light model, for example text objects and phong shading...
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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