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Hi Randy,
Thanks, I downloaded the Clock Mod Tutorial and
will see if it provides me with what I need. Your
kind help is much appreciated.
Have a great day!
=Bob=
> "Randy Hawley" <rha### [at] iquestnet>
> wrote in message
> news:3C85AF4F.76F919D7@iquest.net...
>
> Bob,
> I think what you are asking for is to have a
> value decay to some arbitrary limit. You
> will then need to evaluate the current value
> at some regular interval, but you don't know
> ahead of time what the interval will be.
> I guess what I see this working out to be is a
> curve that at the intial point of the problem
> has some derivative that is not zero. At the
> final point, its derivative is zero.
>
> What kind of a curve you use to figure this
> out is dependent on what kind of motion you
> want the object to have.
>
> A "simple" deceleration will generate a
> straight line, the velocity dropping steadily
> as you appoach the end point.
>
> More gradual deceleration, more like a car
> braking with most of the slowing done in the
> late part of the path, would be more like a
> parabola.
>
> This kind of motion is well described in the
> Clock Mod Tutorial . You should check it
> out.
> Randy
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