POV-Ray : Newsgroups : povray.binaries.images : For Hugo. Irregular mesh smoothing idea. : Re: Damn! I messed up Server Time
16 Aug 2024 14:24:41 EDT (-0400)
  Re: Damn! I messed up  
From: Hugo
Date: 6 Mar 2002 05:26:00
Message: <3c85eeb8$1@news.povray.org>
Hi Shay,

Thank you once again for the various versions of the mesh-smoothing code!
I'll try to implement it today!

> height-field only optimised method for finding the triangle areas
> ....finds the weighted normal

I'm not sure what this is about. Maybe I can find out by reading your code.
Will I be limited in the way I can bend / move the vertices around?

> That will teach me not to PoV at work!

Hmm you know better than me, but if you had the necessary time and decided
to PoV, I surely don't mind! Your new version was done quicker than it would
otherwise have been.  :o)

Best regards,
Hugo


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