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> Two pictures here. The first is a wire frame showing how the different
> vertices each have 2 to 8 triangles including them. The second is a
picture
> of the smoothed mesh.
Wow, you did it!! :o) That's great! I already had a look at the
sourcecode. It is well-documented and understandable. I like the long names
to variables. Your idea is a much better approch to the many different
states of a square (2 to 8 faces).
Now I'll try to implement it to my code. I create the faces prior to
deciding which case [/] [\] to use, so this shouldn't happen twice. The
output should be mesh2, but I think I'll easily solve these things.. I'll be
back after a closer look..
I have a working code now, it can't go fully wrong! :o)
*Thanks!*
Hugo
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