> Hint: Use a MUCH higher resolution imagemap for the heightfield. Try
> something like 3000x3000 or even higher. Otherwise I like it!
Or try something in between ... 800x800 with smoothed normals (well, the
heightfield smoothing-code might be broken at the moment...) Where is the
lights? :o) I suppose you used fog for this anim.. Good work, it looks
better than the still images.. I mean, the shape is shown better.
Hugo
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