"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in message
news:3C7F8CA0.9700B111@scifi-fantasy.com...
> Christoph Hormann wrote:
> > Are you aware this would lead to a terraced terrain which would be far
> > from realistic?
>
> Seeing's I've no other way of transferring topo data into POV/Moray,
> I'll take what I can get. Plus I do a blur after putting in all the
> lines/filling them thereby getting a smoother image...but even then
> I get a terraced look. Even if I could output more than 256 shades
> of grey, it'd still be terraced, just at a finer level.
>
> --
Leveller has a "deterrace" function....
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