POV-Ray : Newsgroups : povray.general : Designing Sizes : Re: Designing Sizes Server Time
19 Nov 2024 13:29:51 EST (-0500)
  Re: Designing Sizes  
From: Tom Melly
Date: 27 Feb 2002 04:29:21
Message: <3c7ca6f1$1@news.povray.org>
"Lieut_Data" <lIe### [at] yahOOcom> wrote in message
news:3c7bec2d@news.povray.org...

<snip>

Most transformations take place relative to <0,0,0>. This is particularily
important in relation to scaling and rotating.

Try scaling both
sphere{0,1}
and
sphere{<1,0,0>,1}
by and equal amount

Try rotating the two by an equal amount around y as well. When the result
doesn't suprise you and indeed seems blindingly obvious, then you know you've
got the essentials of POV's co-ordinate system....


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