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> > I dont think this is possible, as not all objects have a center (am I
> > right?) and Povray only moves the whole item so many places when
> > translating, and does not reposition the center... but it would be
nice...
>
> Right. Not all objects have a single point that can be defined as the
> "center", the definition is different for every object, and is often
> useless for most purposes. A common technique is to create shapes around
> the origin (point < 0, 0, 0>) and move them to where you want them, this
> makes it easier to track where the object as a whole is. Really, you
> care more about the surfaces and size of the object than a point
> somewhere in it's middle.
Yes, I just realized this -- I had accidentally created an object,
transformed it, then wanted to transform it again... I fixed the problem
with a single transform :-)
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