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Thanks Ingo
I must stop thinking about colour in paint terms and start thinking about it
scientifically.
Mick
"ingo" <ing### [at] homenl> wrote in message news:Xns### [at] povrayorg...
> in news:3c7bb795@news.povray.org Mick Hazelgrove wrote:
>
> > Any snippets of code that will get me moving in the right direction
> > would be very gratefully received.
>
>
> Absorbtion and emission colour shoud be opposite.
>
> ---%<------%<---
> #version 3.5;
> global_settings {assumed_gamma 1.0}
> camera {
> location <0.0, 0.0, -3.0>
> look_at <0.0, 0.0, 0.0>
> }
> light_source {
> <500,500, -500>
> rgb <1, 1, 1>
> }
> plane {
> -z,0
> pigment {checker color rgb 1 color rgb 0}
> }
> sphere {
> 0.0, 1
> hollow
> texture {
> pigment{rgbt 1}
> finish {ambient 0 diffuse 0}
> }
> interior {
> media {
> method 3
> intervals 2
> samples 1,1
> emission rgb <1,1,0>
> absorption rgb <0,0,1>
> density {rgb 1}
> }
> }
> }
> ---%<------%<---
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