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Ah, but that's far less accurate! :)
--
Tek
http://www.evilsuperbrain.com
Christopher James Huff <chr### [at] maccom> wrote in message
news:chr### [at] netplexaussieorg...
> In article <3c77bbc9@news.povray.org>, "Zero" <zer### [at] yahoocom> wrote:
>
> > Isn't that how the tetrahedron is defined in shapes.inc? I didn't check it,
> > but I believe all geometrical solids are defined using intersections of
> > planes, so all you need is #include "shapes.inc" - all this math for nothing
> > ;-)
>
> The file is "shapes2.inc", and the definition isn't quite the same:
> #declare Tetrahedron =
> intersection
> {plane {-y,1}
> plane {-z,1 rotate <19.47, 0, 0>}
> plane {-z,1 rotate <19.47, -120, 0>}
> plane {-z,1 rotate <19.47, 120, 0>}
> }
>
> --
> Christopher James Huff <chr### [at] maccom>
> POV-Ray TAG e-mail: chr### [at] tagpovrayorg
> TAG web site: http://tag.povray.org/
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