POV-Ray : Newsgroups : povray.general : sphere_sweep speed : Re: sphere_sweep speed Server Time
19 Nov 2024 13:39:49 EST (-0500)
  Re: sphere_sweep speed  
From: Jaime Vives Piqueres
Date: 23 Feb 2002 08:28:52
Message: <3c779914@news.povray.org>
Hugo wrote:

>> (of course I know sphere sweeps are slow in nature).
> 
> I wonder why spheresweeps exsist in POV at all.. I may sound negative, but
> these shapes can be achieved with cones and render much quicker! I know

  Hmmm... try to use several copies of the object, and you will see it is 
not really quicker. Something as smooth as a sphere_sweep will take a lot 
of cones and spheres, wich declared and repeated a lot of times can be a 
real pain. Sphere_sweeps can be repeated with lower cost in rendering 
times, at least from my recent experience with 3.5.

-- 
Jaime Vives Piqueres

La Persistencia de la Ignorancia
http://www.ignorancia.org


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