POV-Ray : Newsgroups : povray.general : looking for antialiasing critical scenes : Re: looking for antialiasing critical scenes Server Time
19 Nov 2024 13:23:31 EST (-0500)
  Re: looking for antialiasing critical scenes  
From: Thorsten Froehlich
Date: 22 Feb 2002 15:49:48
Message: <3c76aeec@news.povray.org>
In article <3c756fc2@news.povray.org> , Warp <war### [at] tagpovrayorg>  wrote:

>> No, it won't help.  Mipmapping just moves the problem to a preprocessing
>> stage and in general is nearly pointless for raytracing.
>
>   If it works in scanline rendering, it can work in the exact same way in
> raytracing.

I did not say it can't work, I said it is pointless.  How do you think the
mipmaps are created?  What kind of "more advanced" interpolation does a paint
program use/support that will increase quality compared to POV-Ray image map
interpolation and adaptive antialiasing?  The answer is that there is no such
interpolation algorithm...

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

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